From: Maíra Canal <mcanal@igalia.com>
To: Melissa Wen <mwen@igalia.com>,
Tvrtko Ursulin <tvrtko.ursulin@igalia.com>,
Maxime Ripard <mripard@kernel.org>
Cc: kernel-dev@igalia.com, dri-devel@lists.freedesktop.org,
Maíra Canal <mcanal@igalia.com>,
Iago Toral Quiroga <itoral@igalia.com>
Subject: [PATCH v2 3/6] drm/v3d: Refcount v3d_stats
Date: Thu, 05 Mar 2026 20:25:52 -0300 [thread overview]
Message-ID: <20260305-v3d-reset-locking-improv-v2-3-fd53c91f7726@igalia.com> (raw)
In-Reply-To: <20260305-v3d-reset-locking-improv-v2-0-fd53c91f7726@igalia.com>
From: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Convert `v3d_stats` from embedded structs to heap-allocated, refcounted
objects. This decouples the stats lifetime from the containing
structures (this is, `v3d_queue_state` and `v3d_file_priv`), allowing
jobs to safely hold their own references to stats objects even after the
file descriptor is closed.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Co-developed-by: Maíra Canal <mcanal@igalia.com>
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
---
drivers/gpu/drm/v3d/v3d_drv.c | 19 ++++++++++++++-----
drivers/gpu/drm/v3d/v3d_drv.h | 19 +++++++++++++++++--
drivers/gpu/drm/v3d/v3d_gem.c | 42 ++++++++++++++++++++++++++---------------
drivers/gpu/drm/v3d/v3d_sched.c | 29 ++++++++++++++++++++++++----
drivers/gpu/drm/v3d/v3d_sysfs.c | 2 +-
5 files changed, 84 insertions(+), 27 deletions(-)
diff --git a/drivers/gpu/drm/v3d/v3d_drv.c b/drivers/gpu/drm/v3d/v3d_drv.c
index 6086c04629adbe8611b1f7297879feacec454b43..0f5e29f57fa59bfa2890de51b9ca78cda33d1edc 100644
--- a/drivers/gpu/drm/v3d/v3d_drv.c
+++ b/drivers/gpu/drm/v3d/v3d_drv.c
@@ -140,15 +140,18 @@ v3d_open(struct drm_device *dev, struct drm_file *file)
v3d_priv->v3d = v3d;
for (i = 0; i < V3D_MAX_QUEUES; i++) {
+ v3d_priv->stats[i] = v3d_stats_alloc();
+ if (!v3d_priv->stats[i]) {
+ ret = -ENOMEM;
+ goto err_stats;
+ }
+
sched = &v3d->queue[i].sched;
ret = drm_sched_entity_init(&v3d_priv->sched_entity[i],
DRM_SCHED_PRIORITY_NORMAL, &sched,
1, NULL);
if (ret)
goto err_sched;
-
- memset(&v3d_priv->stats[i], 0, sizeof(v3d_priv->stats[i]));
- seqcount_init(&v3d_priv->stats[i].lock);
}
v3d_perfmon_open_file(v3d_priv);
@@ -157,8 +160,12 @@ v3d_open(struct drm_device *dev, struct drm_file *file)
return 0;
err_sched:
- for (i--; i >= 0; i--)
+ v3d_stats_put(v3d_priv->stats[i]);
+err_stats:
+ for (i--; i >= 0; i--) {
drm_sched_entity_destroy(&v3d_priv->sched_entity[i]);
+ v3d_stats_put(v3d_priv->stats[i]);
+ }
kfree(v3d_priv);
return ret;
}
@@ -182,6 +189,8 @@ v3d_postclose(struct drm_device *dev, struct drm_file *file)
job->file_priv = NULL;
spin_unlock_irqrestore(&queue->queue_lock, irqflags);
}
+
+ v3d_stats_put(v3d_priv->stats[q]);
}
v3d_perfmon_close_file(v3d_priv);
@@ -209,7 +218,7 @@ static void v3d_show_fdinfo(struct drm_printer *p, struct drm_file *file)
enum v3d_queue queue;
for (queue = 0; queue < V3D_MAX_QUEUES; queue++) {
- struct v3d_stats *stats = &file_priv->stats[queue];
+ struct v3d_stats *stats = file_priv->stats[queue];
u64 active_runtime, jobs_completed;
v3d_get_stats(stats, timestamp, &active_runtime, &jobs_completed);
diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h
index 2e5520015e08c47fef4bfbf185eda15027992032..03fa2d174b1ca8b5a98a72c4addaa1f977d11174 100644
--- a/drivers/gpu/drm/v3d/v3d_drv.h
+++ b/drivers/gpu/drm/v3d/v3d_drv.h
@@ -38,6 +38,8 @@ static inline char *v3d_queue_to_string(enum v3d_queue queue)
}
struct v3d_stats {
+ struct kref refcount;
+
u64 start_ns;
u64 enabled_ns;
u64 jobs_completed;
@@ -62,7 +64,7 @@ struct v3d_queue_state {
u64 emit_seqno;
/* Stores the GPU stats for this queue in the global context. */
- struct v3d_stats stats;
+ struct v3d_stats *stats;
/* Currently active job for this queue */
struct v3d_job *active_job;
@@ -230,7 +232,7 @@ struct v3d_file_priv {
struct drm_sched_entity sched_entity[V3D_MAX_QUEUES];
/* Stores the GPU stats for a specific queue for this fd. */
- struct v3d_stats stats[V3D_MAX_QUEUES];
+ struct v3d_stats *stats[V3D_MAX_QUEUES];
/* Per-fd reset counter, must be incremented when a job submitted
* by this fd causes a GPU reset. It must be protected by
@@ -603,10 +605,23 @@ void v3d_timestamp_query_info_free(struct v3d_timestamp_query_info *query_info,
unsigned int count);
void v3d_performance_query_info_free(struct v3d_performance_query_info *query_info,
unsigned int count);
+struct v3d_stats *v3d_stats_alloc(void);
+void v3d_stats_release(struct kref *refcount);
void v3d_job_update_stats(struct v3d_job *job, enum v3d_queue q);
int v3d_sched_init(struct v3d_dev *v3d);
void v3d_sched_fini(struct v3d_dev *v3d);
+static inline struct v3d_stats *v3d_stats_get(struct v3d_stats *stats)
+{
+ kref_get(&stats->refcount);
+ return stats;
+}
+
+static inline void v3d_stats_put(struct v3d_stats *stats)
+{
+ kref_put(&stats->refcount, v3d_stats_release);
+}
+
/* v3d_perfmon.c */
void v3d_perfmon_init(struct v3d_dev *v3d);
void v3d_perfmon_get(struct v3d_perfmon *perfmon);
diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
index 57965c0d6f6efea0019fb0b1a47addf2f586d138..859e63dd7e9738e3a3702edfb857ec3e844b052b 100644
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -287,9 +287,13 @@ v3d_gem_init(struct drm_device *dev)
for (i = 0; i < V3D_MAX_QUEUES; i++) {
struct v3d_queue_state *queue = &v3d->queue[i];
+ queue->stats = v3d_stats_alloc();
+ if (!queue->stats) {
+ ret = -ENOMEM;
+ goto err_stats;
+ }
+
queue->fence_context = dma_fence_context_alloc(1);
- memset(&queue->stats, 0, sizeof(queue->stats));
- seqcount_init(&queue->stats.lock);
spin_lock_init(&queue->queue_lock);
spin_lock_init(&queue->fence_lock);
@@ -298,16 +302,16 @@ v3d_gem_init(struct drm_device *dev)
spin_lock_init(&v3d->mm_lock);
ret = drmm_mutex_init(dev, &v3d->bo_lock);
if (ret)
- return ret;
+ goto err_stats;
ret = drmm_mutex_init(dev, &v3d->reset_lock);
if (ret)
- return ret;
+ goto err_stats;
ret = drmm_mutex_init(dev, &v3d->sched_lock);
if (ret)
- return ret;
+ goto err_stats;
ret = drmm_mutex_init(dev, &v3d->cache_clean_lock);
if (ret)
- return ret;
+ goto err_stats;
/* Note: We don't allocate address 0. Various bits of HW
* treat 0 as special, such as the occlusion query counters
@@ -319,10 +323,10 @@ v3d_gem_init(struct drm_device *dev)
&v3d->pt_paddr,
GFP_KERNEL | __GFP_NOWARN | __GFP_ZERO);
if (!v3d->pt) {
- drm_mm_takedown(&v3d->mm);
dev_err(v3d->drm.dev,
"Failed to allocate page tables. Please ensure you have DMA enabled.\n");
- return -ENOMEM;
+ ret = -ENOMEM;
+ goto err_dma_alloc;
}
v3d_init_hw_state(v3d);
@@ -331,14 +335,20 @@ v3d_gem_init(struct drm_device *dev)
v3d_huge_mnt_init(v3d);
ret = v3d_sched_init(v3d);
- if (ret) {
- drm_mm_takedown(&v3d->mm);
- dma_free_coherent(v3d->drm.dev, pt_size, (void *)v3d->pt,
- v3d->pt_paddr);
- return ret;
- }
+ if (ret)
+ goto err_sched;
return 0;
+
+err_sched:
+ dma_free_coherent(v3d->drm.dev, pt_size, (void *)v3d->pt, v3d->pt_paddr);
+err_dma_alloc:
+ drm_mm_takedown(&v3d->mm);
+err_stats:
+ for (i--; i >= 0; i--)
+ v3d_stats_put(v3d->queue[i].stats);
+
+ return ret;
}
void
@@ -352,8 +362,10 @@ v3d_gem_destroy(struct drm_device *dev)
/* Waiting for jobs to finish would need to be done before
* unregistering V3D.
*/
- for (q = 0; q < V3D_MAX_QUEUES; q++)
+ for (q = 0; q < V3D_MAX_QUEUES; q++) {
WARN_ON(v3d->queue[q].active_job);
+ v3d_stats_put(v3d->queue[q].stats);
+ }
drm_mm_takedown(&v3d->mm);
diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c
index 18265721c1d32158fa6f7e68fa3e70a77d265b9d..787f21337b2a03a923342fe4f5f927e9214082c4 100644
--- a/drivers/gpu/drm/v3d/v3d_sched.c
+++ b/drivers/gpu/drm/v3d/v3d_sched.c
@@ -66,6 +66,27 @@ to_cpu_job(struct drm_sched_job *sched_job)
return container_of(sched_job, struct v3d_cpu_job, base.base);
}
+void v3d_stats_release(struct kref *refcount)
+{
+ struct v3d_stats *stats = container_of(refcount, typeof(*stats), refcount);
+
+ kfree(stats);
+}
+
+struct v3d_stats *v3d_stats_alloc(void)
+{
+ struct v3d_stats *stats;
+
+ stats = kzalloc_obj(*stats);
+ if (!stats)
+ return NULL;
+
+ kref_init(&stats->refcount);
+ seqcount_init(&stats->lock);
+
+ return stats;
+}
+
static void
v3d_sched_job_free(struct drm_sched_job *sched_job)
{
@@ -141,8 +162,8 @@ v3d_job_start_stats(struct v3d_job *job, enum v3d_queue queue)
{
struct v3d_dev *v3d = job->v3d;
struct v3d_file_priv *file = job->file_priv;
- struct v3d_stats *global_stats = &v3d->queue[queue].stats;
- struct v3d_stats *local_stats = &file->stats[queue];
+ struct v3d_stats *global_stats = v3d->queue[queue].stats;
+ struct v3d_stats *local_stats = file->stats[queue];
u64 now = local_clock();
preempt_disable();
@@ -173,7 +194,7 @@ v3d_job_update_stats(struct v3d_job *job, enum v3d_queue q)
{
struct v3d_dev *v3d = job->v3d;
struct v3d_queue_state *queue = &v3d->queue[q];
- struct v3d_stats *global_stats = &queue->stats;
+ struct v3d_stats *global_stats = queue->stats;
u64 now = local_clock();
preempt_disable();
@@ -181,7 +202,7 @@ v3d_job_update_stats(struct v3d_job *job, enum v3d_queue q)
/* Don't update the local stats if the file context has already closed */
spin_lock(&queue->queue_lock);
if (job->file_priv)
- v3d_stats_update(&job->file_priv->stats[q], now);
+ v3d_stats_update(job->file_priv->stats[q], now);
spin_unlock(&queue->queue_lock);
v3d_stats_update(global_stats, now);
diff --git a/drivers/gpu/drm/v3d/v3d_sysfs.c b/drivers/gpu/drm/v3d/v3d_sysfs.c
index d610e355964ffaf45f7d44e5c667369cedc205dc..b45a9b3db42d698856873145e4948aad27eeb28c 100644
--- a/drivers/gpu/drm/v3d/v3d_sysfs.c
+++ b/drivers/gpu/drm/v3d/v3d_sysfs.c
@@ -20,7 +20,7 @@ gpu_stats_show(struct device *dev, struct device_attribute *attr, char *buf)
len += sysfs_emit(buf, "queue\ttimestamp\tjobs\truntime\n");
for (queue = 0; queue < V3D_MAX_QUEUES; queue++) {
- struct v3d_stats *stats = &v3d->queue[queue].stats;
+ struct v3d_stats *stats = v3d->queue[queue].stats;
u64 active_runtime, jobs_completed;
v3d_get_stats(stats, timestamp, &active_runtime, &jobs_completed);
--
2.53.0
next prev parent reply other threads:[~2026-03-05 23:26 UTC|newest]
Thread overview: 14+ messages / expand[flat|nested] mbox.gz Atom feed top
2026-03-05 23:25 [PATCH v2 0/6] drm/v3d: Improve v3d_stats lifetime and locking Maíra Canal
2026-03-05 23:25 ` [PATCH v2 1/6] drm/v3d: Handle error from drm_sched_entity_init() Maíra Canal
2026-03-08 23:20 ` Claude review: " Claude Code Review Bot
2026-03-05 23:25 ` [PATCH v2 2/6] drm/v3d: Use raw seqcount helpers instead of fighting with lockdep Maíra Canal
2026-03-08 23:20 ` Claude review: " Claude Code Review Bot
2026-03-05 23:25 ` Maíra Canal [this message]
2026-03-08 23:20 ` Claude review: drm/v3d: Refcount v3d_stats Claude Code Review Bot
2026-03-05 23:25 ` [PATCH v2 4/6] drm/v3d: Hold v3d_stats references in each job Maíra Canal
2026-03-08 23:20 ` Claude review: " Claude Code Review Bot
2026-03-05 23:25 ` [PATCH v2 5/6] drm/v3d: Attach per-fd reset counters to v3d_stats Maíra Canal
2026-03-08 23:20 ` Claude review: " Claude Code Review Bot
2026-03-05 23:25 ` [PATCH v2 6/6] drm/v3d: Remove dedicated fence_lock Maíra Canal
2026-03-08 23:20 ` Claude review: " Claude Code Review Bot
2026-03-08 23:20 ` Claude review: drm/v3d: Improve v3d_stats lifetime and locking Claude Code Review Bot
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