From: Maíra Canal <mcanal@igalia.com>
To: Melissa Wen <mwen@igalia.com>,
Tvrtko Ursulin <tvrtko.ursulin@igalia.com>,
Maxime Ripard <mripard@kernel.org>
Cc: kernel-dev@igalia.com, dri-devel@lists.freedesktop.org,
Maíra Canal <mcanal@igalia.com>,
Iago Toral Quiroga <itoral@igalia.com>
Subject: [PATCH v3 4/6] drm/v3d: Hold v3d_stats references in each job
Date: Fri, 06 Mar 2026 08:30:36 -0300 [thread overview]
Message-ID: <20260306-v3d-reset-locking-improv-v3-4-49864fe00692@igalia.com> (raw)
In-Reply-To: <20260306-v3d-reset-locking-improv-v3-0-49864fe00692@igalia.com>
From: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Have each job hold its own references to the per-fd and global stats
objects. This eliminates the need for `queue_lock` protection in the
stats update path, since the job's stats pointers are guaranteed to
remain valid for the job's entire lifetime regardless of file descriptor
closure.
Signed-off-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Co-developed-by: Maíra Canal <mcanal@igalia.com>
Signed-off-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
---
drivers/gpu/drm/v3d/v3d_drv.h | 6 ++++-
drivers/gpu/drm/v3d/v3d_irq.c | 2 +-
drivers/gpu/drm/v3d/v3d_sched.c | 57 ++++++++++++++++------------------------
drivers/gpu/drm/v3d/v3d_submit.c | 6 +++++
4 files changed, 34 insertions(+), 37 deletions(-)
diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h
index 03fa2d174b1ca8b5a98a72c4addaa1f977d11174..72c3f40715dae6e86e0c8356cb997cdf1cf03fae 100644
--- a/drivers/gpu/drm/v3d/v3d_drv.h
+++ b/drivers/gpu/drm/v3d/v3d_drv.h
@@ -326,6 +326,10 @@ struct v3d_job {
*/
struct v3d_file_priv *file_priv;
+ /* Pointers to this job's per-fd and global queue stats. */
+ struct v3d_stats *client_stats;
+ struct v3d_stats *global_stats;
+
/* Callback for the freeing of the job on refcount going to 0. */
void (*free)(struct kref *ref);
};
@@ -607,7 +611,7 @@ void v3d_performance_query_info_free(struct v3d_performance_query_info *query_in
unsigned int count);
struct v3d_stats *v3d_stats_alloc(void);
void v3d_stats_release(struct kref *refcount);
-void v3d_job_update_stats(struct v3d_job *job, enum v3d_queue q);
+void v3d_job_update_stats(struct v3d_job *job);
int v3d_sched_init(struct v3d_dev *v3d);
void v3d_sched_fini(struct v3d_dev *v3d);
diff --git a/drivers/gpu/drm/v3d/v3d_irq.c b/drivers/gpu/drm/v3d/v3d_irq.c
index 1249f6e64b979fe29cf2b9bfc43b39aa755f71ce..c28e74ab5442857031b48bcbd4e43eb48c1e0f07 100644
--- a/drivers/gpu/drm/v3d/v3d_irq.c
+++ b/drivers/gpu/drm/v3d/v3d_irq.c
@@ -92,7 +92,7 @@ v3d_irq_signal_fence(struct v3d_dev *v3d, enum v3d_queue q,
struct v3d_queue_state *queue = &v3d->queue[q];
struct v3d_fence *fence = to_v3d_fence(queue->active_job->irq_fence);
- v3d_job_update_stats(queue->active_job, q);
+ v3d_job_update_stats(queue->active_job);
trace_irq(&v3d->drm, fence->seqno);
queue->active_job = NULL;
diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c
index 787f21337b2a03a923342fe4f5f927e9214082c4..5c387a152e33f5ccbca6a9af97675f050a2a701f 100644
--- a/drivers/gpu/drm/v3d/v3d_sched.c
+++ b/drivers/gpu/drm/v3d/v3d_sched.c
@@ -158,24 +158,21 @@ v3d_switch_perfmon(struct v3d_dev *v3d, struct v3d_job *job)
}
static void
-v3d_job_start_stats(struct v3d_job *job, enum v3d_queue queue)
+v3d_stats_start(struct v3d_stats *stats, u64 now)
+{
+ raw_write_seqcount_begin(&stats->lock);
+ stats->start_ns = now;
+ raw_write_seqcount_end(&stats->lock);
+}
+
+static void
+v3d_job_start_stats(struct v3d_job *job)
{
- struct v3d_dev *v3d = job->v3d;
- struct v3d_file_priv *file = job->file_priv;
- struct v3d_stats *global_stats = v3d->queue[queue].stats;
- struct v3d_stats *local_stats = file->stats[queue];
u64 now = local_clock();
preempt_disable();
-
- raw_write_seqcount_begin(&local_stats->lock);
- local_stats->start_ns = now;
- raw_write_seqcount_end(&local_stats->lock);
-
- raw_write_seqcount_begin(&global_stats->lock);
- global_stats->start_ns = now;
- raw_write_seqcount_end(&global_stats->lock);
-
+ v3d_stats_start(job->client_stats, now);
+ v3d_stats_start(job->global_stats, now);
preempt_enable();
}
@@ -190,23 +187,13 @@ v3d_stats_update(struct v3d_stats *stats, u64 now)
}
void
-v3d_job_update_stats(struct v3d_job *job, enum v3d_queue q)
+v3d_job_update_stats(struct v3d_job *job)
{
- struct v3d_dev *v3d = job->v3d;
- struct v3d_queue_state *queue = &v3d->queue[q];
- struct v3d_stats *global_stats = queue->stats;
u64 now = local_clock();
preempt_disable();
-
- /* Don't update the local stats if the file context has already closed */
- spin_lock(&queue->queue_lock);
- if (job->file_priv)
- v3d_stats_update(job->file_priv->stats[q], now);
- spin_unlock(&queue->queue_lock);
-
- v3d_stats_update(global_stats, now);
-
+ v3d_stats_update(job->client_stats, now);
+ v3d_stats_update(job->global_stats, now);
preempt_enable();
}
@@ -250,7 +237,7 @@ static struct dma_fence *v3d_bin_job_run(struct drm_sched_job *sched_job)
trace_v3d_submit_cl(dev, false, to_v3d_fence(fence)->seqno,
job->start, job->end);
- v3d_job_start_stats(&job->base, V3D_BIN);
+ v3d_job_start_stats(&job->base);
v3d_switch_perfmon(v3d, &job->base);
/* Set the current and end address of the control list.
@@ -304,7 +291,7 @@ static struct dma_fence *v3d_render_job_run(struct drm_sched_job *sched_job)
trace_v3d_submit_cl(dev, true, to_v3d_fence(fence)->seqno,
job->start, job->end);
- v3d_job_start_stats(&job->base, V3D_RENDER);
+ v3d_job_start_stats(&job->base);
v3d_switch_perfmon(v3d, &job->base);
/* XXX: Set the QCFG */
@@ -343,7 +330,7 @@ v3d_tfu_job_run(struct drm_sched_job *sched_job)
trace_v3d_submit_tfu(dev, to_v3d_fence(fence)->seqno);
- v3d_job_start_stats(&job->base, V3D_TFU);
+ v3d_job_start_stats(&job->base);
V3D_WRITE(V3D_TFU_IIA(v3d->ver), job->args.iia);
V3D_WRITE(V3D_TFU_IIS(v3d->ver), job->args.iis);
@@ -393,7 +380,7 @@ v3d_csd_job_run(struct drm_sched_job *sched_job)
trace_v3d_submit_csd(dev, to_v3d_fence(fence)->seqno);
- v3d_job_start_stats(&job->base, V3D_CSD);
+ v3d_job_start_stats(&job->base);
v3d_switch_perfmon(v3d, &job->base);
csd_cfg0_reg = V3D_CSD_QUEUED_CFG0(v3d->ver);
@@ -681,13 +668,13 @@ v3d_cpu_job_run(struct drm_sched_job *sched_job)
return NULL;
}
- v3d_job_start_stats(&job->base, V3D_CPU);
+ v3d_job_start_stats(&job->base);
trace_v3d_cpu_job_begin(&v3d->drm, job->job_type);
cpu_job_function[job->job_type](job);
trace_v3d_cpu_job_end(&v3d->drm, job->job_type);
- v3d_job_update_stats(&job->base, V3D_CPU);
+ v3d_job_update_stats(&job->base);
/* Synchronous operation, so no fence to wait on. */
return NULL;
@@ -699,11 +686,11 @@ v3d_cache_clean_job_run(struct drm_sched_job *sched_job)
struct v3d_job *job = to_v3d_job(sched_job);
struct v3d_dev *v3d = job->v3d;
- v3d_job_start_stats(job, V3D_CACHE_CLEAN);
+ v3d_job_start_stats(job);
v3d_clean_caches(v3d);
- v3d_job_update_stats(job, V3D_CACHE_CLEAN);
+ v3d_job_update_stats(job);
/* Synchronous operation, so no fence to wait on. */
return NULL;
diff --git a/drivers/gpu/drm/v3d/v3d_submit.c b/drivers/gpu/drm/v3d/v3d_submit.c
index 18f2bf1fe89face6ede3de465c80b63a6635511e..8f061b6a05c6aa76ea5513407ebf3c0ce80b8256 100644
--- a/drivers/gpu/drm/v3d/v3d_submit.c
+++ b/drivers/gpu/drm/v3d/v3d_submit.c
@@ -103,6 +103,9 @@ v3d_job_free(struct kref *ref)
if (job->perfmon)
v3d_perfmon_put(job->perfmon);
+ v3d_stats_put(job->client_stats);
+ v3d_stats_put(job->global_stats);
+
kfree(job);
}
@@ -203,6 +206,9 @@ v3d_job_init(struct v3d_dev *v3d, struct drm_file *file_priv,
kref_init(&job->refcount);
+ job->client_stats = v3d_stats_get(v3d_priv->stats[queue]);
+ job->global_stats = v3d_stats_get(v3d->queue[queue].stats);
+
return 0;
fail_deps:
--
2.53.0
next prev parent reply other threads:[~2026-03-06 11:30 UTC|newest]
Thread overview: 14+ messages / expand[flat|nested] mbox.gz Atom feed top
2026-03-06 11:30 [PATCH v3 0/6] drm/v3d: Improve v3d_stats lifetime and locking Maíra Canal
2026-03-06 11:30 ` [PATCH v3 1/6] drm/v3d: Handle error from drm_sched_entity_init() Maíra Canal
2026-03-08 22:56 ` Claude review: " Claude Code Review Bot
2026-03-06 11:30 ` [PATCH v3 2/6] drm/v3d: Use raw seqcount helpers instead of fighting with lockdep Maíra Canal
2026-03-08 22:56 ` Claude review: " Claude Code Review Bot
2026-03-06 11:30 ` [PATCH v3 3/6] drm/v3d: Refcount v3d_stats Maíra Canal
2026-03-08 22:56 ` Claude review: " Claude Code Review Bot
2026-03-06 11:30 ` Maíra Canal [this message]
2026-03-08 22:56 ` Claude review: drm/v3d: Hold v3d_stats references in each job Claude Code Review Bot
2026-03-06 11:30 ` [PATCH v3 5/6] drm/v3d: Attach per-fd reset counters to v3d_stats Maíra Canal
2026-03-08 22:56 ` Claude review: " Claude Code Review Bot
2026-03-06 11:30 ` [PATCH v3 6/6] drm/v3d: Remove dedicated fence_lock Maíra Canal
2026-03-08 22:56 ` Claude review: " Claude Code Review Bot
2026-03-08 22:56 ` Claude review: drm/v3d: Improve v3d_stats lifetime and locking Claude Code Review Bot
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