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From: "Danilo Krummrich" <dakr@kernel.org>
To: "Joel Fernandes" <joelagnelf@nvidia.com>
Cc: <linux-kernel@vger.kernel.org>,
	"Maarten Lankhorst" <maarten.lankhorst@linux.intel.com>,
	"Maxime Ripard" <mripard@kernel.org>,
	"Thomas Zimmermann" <tzimmermann@suse.de>,
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Subject: Re: [PATCH -next v8 2/3] rust: gpu: Add GPU buddy allocator bindings
Date: Tue, 10 Feb 2026 12:55:01 +0100	[thread overview]
Message-ID: <DGB9G697GSWO.3VBFGU5MKFPMR@kernel.org> (raw)
In-Reply-To: <20260209214246.2783990-3-joelagnelf@nvidia.com>

On Mon Feb 9, 2026 at 10:42 PM CET, Joel Fernandes wrote:

[...]

> +//! params.size_bytes = SZ_8M as u64;

It looks there are ~30 occurences of `as u64` in this example code, which seems
quite inconvinient for drivers.

In nova-core I proposed to have FromSafeCast / IntoSafeCast for usize, u32 and
u64, which would help here as well, once factored out.

But even this seems pretty annoying. I wonder if we should just have separate
64-bit size constants, as they'd be pretty useful in other places as well, e.g.
GPUVM.

> +/// Inner structure holding the actual buddy allocator.
> +///
> +/// # Synchronization
> +///
> +/// The C `gpu_buddy` API requires synchronization (see `include/linux/gpu_buddy.h`).
> +/// The internal [`GpuBuddyGuard`] ensures that the lock is held for all
> +/// allocator and free operations, preventing races between concurrent allocations
> +/// and the freeing that occurs when [`AllocatedBlocks`] is dropped.
> +///
> +/// # Invariants
> +///
> +/// The inner [`Opaque`] contains a valid, initialized buddy allocator.
> +#[pin_data(PinnedDrop)]
> +struct GpuBuddyInner {
> +    #[pin]
> +    inner: Opaque<bindings::gpu_buddy>,
> +    #[pin]
> +    lock: Mutex<()>,

Why don't we have the mutex around the Opaque<bindings::gpu_buddy>? It's the
only field the mutex does protect.

Is it because mutex does not take an impl PinInit? If so, we should add a
comment with a proper TODO.

> +    /// Base offset for all allocations (does not change after init).
> +    base_offset: u64,
> +    /// Cached chunk size (does not change after init).
> +    chunk_size: u64,
> +    /// Cached total size (does not change after init).
> +    size: u64,
> +}
> +
> +impl GpuBuddyInner {
> +    /// Create a pin-initializer for the buddy allocator.
> +    fn new(params: &GpuBuddyParams) -> impl PinInit<Self, Error> {

I think we can just pass them by value, they shouldn't be needed anymore after
the GpuBuddy instance has been constructed.

> +        let base_offset = params.base_offset_bytes;
> +        let size = params.physical_memory_size_bytes;
> +        let chunk_size = params.chunk_size_bytes;
> +
> +        try_pin_init!(Self {
> +            inner <- Opaque::try_ffi_init(|ptr| {
> +                // SAFETY: ptr points to valid uninitialized memory from the pin-init
> +                // infrastructure. gpu_buddy_init will initialize the structure.
> +                to_result(unsafe { bindings::gpu_buddy_init(ptr, size, chunk_size) })
> +            }),
> +            lock <- new_mutex!(()),
> +            base_offset: base_offset,
> +            chunk_size: chunk_size,
> +            size: size,
> +        })
> +    }

<snip>

> +/// GPU buddy allocator instance.
> +///
> +/// This structure wraps the C `gpu_buddy` allocator using reference counting.
> +/// The allocator is automatically cleaned up when all references are dropped.
> +///
> +/// # Invariants
> +///
> +/// The inner [`Arc`] points to a valid, initialized GPU buddy allocator.
> +pub struct GpuBuddy(Arc<GpuBuddyInner>);
> +
> +impl GpuBuddy {
> +    /// Create a new buddy allocator.
> +    ///
> +    /// Creates a buddy allocator that manages a contiguous address space of the given
> +    /// size, with the specified minimum allocation unit (chunk_size must be at least 4KB).
> +    pub fn new(params: &GpuBuddyParams) -> Result<Self> {

Same here, we should be able to take this by value.

> +        Ok(Self(Arc::pin_init(
> +            GpuBuddyInner::new(params),
> +            GFP_KERNEL,
> +        )?))
> +    }

<snip>

> +    /// Allocate blocks from the buddy allocator.
> +    ///
> +    /// Returns an [`Arc<AllocatedBlocks>`] structure that owns the allocated blocks
> +    /// and automatically frees them when all references are dropped.
> +    ///
> +    /// Takes `&self` instead of `&mut self` because the internal [`Mutex`] provides
> +    /// synchronization - no external `&mut` exclusivity needed.
> +    pub fn alloc_blocks(&self, params: &GpuBuddyAllocParams) -> Result<Arc<AllocatedBlocks>> {

Why do we force a reference count here? I think we should just return
impl PinInit<AllocatedBlocks, Error> and let the driver decide where to
initialize the object, no?

I.e. what if the driver wants to store additional data in a driver private
structure? Then we'd need two allocations otherwise and another reference count
in the worst case.

> +        let buddy_arc = Arc::clone(&self.0);
> +
> +        // Create pin-initializer that initializes list and allocates blocks.
> +        let init = try_pin_init!(AllocatedBlocks {
> +            buddy: Arc::clone(&buddy_arc),
> +            list <- CListHead::new(),
> +            flags: params.buddy_flags,
> +            _: {
> +                // Lock while allocating to serialize with concurrent frees.
> +                let guard = buddy.lock();
> +
> +                // SAFETY: `guard` provides exclusive access to the buddy allocator.
> +                to_result(unsafe {
> +                    bindings::gpu_buddy_alloc_blocks(
> +                        guard.as_raw(),
> +                        params.start_range_address,
> +                        params.end_range_address,
> +                        params.size_bytes,
> +                        params.min_block_size_bytes,
> +                        list.as_raw(),
> +                        params.buddy_flags.as_raw(),
> +                    )
> +                })?
> +            }
> +        });
> +
> +        Arc::pin_init(init, GFP_KERNEL)
> +    }
> +}

  reply	other threads:[~2026-02-10 11:55 UTC|newest]

Thread overview: 20+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2026-02-09 21:42 [PATCH -next v8 0/3] rust: Add CList and GPU buddy allocator bindings Joel Fernandes
2026-02-09 21:42 ` [PATCH -next v8 1/3] rust: clist: Add support to interface with C linked lists Joel Fernandes
2026-02-10 10:07   ` Danilo Krummrich
2026-02-11 21:09     ` Joel Fernandes
2026-02-11 21:17       ` Danilo Krummrich
2026-02-10 17:15   ` Daniel Almeida
2026-02-11  6:52   ` Claude review: " Claude Code Review Bot
2026-02-09 21:42 ` [PATCH -next v8 2/3] rust: gpu: Add GPU buddy allocator bindings Joel Fernandes
2026-02-10 11:55   ` Danilo Krummrich [this message]
2026-02-10 20:09     ` Joel Fernandes
2026-02-10 21:10       ` Danilo Krummrich
2026-02-10 21:43         ` Joel Fernandes
2026-02-10 22:06         ` Joel Fernandes
2026-02-10 23:23           ` Danilo Krummrich
2026-02-10 23:33             ` Joel Fernandes
2026-02-11  6:52   ` Claude review: " Claude Code Review Bot
2026-02-09 21:42 ` [PATCH -next v8 3/3] nova-core: mm: Select GPU_BUDDY for VRAM allocation Joel Fernandes
2026-02-10 10:10   ` Danilo Krummrich
2026-02-11  6:52   ` Claude review: " Claude Code Review Bot
2026-02-11  6:52 ` Claude review: rust: Add CList and GPU buddy allocator bindings Claude Code Review Bot

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