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From: Melissa Wen <mwen@igalia.com>
To: airlied@gmail.com, alexander.deucher@amd.com,
	christian.koenig@amd.com, harry.wentland@amd.com,
	simona@ffwll.ch, siqueira@igalia.com, sunpeng.li@amd.com
Cc: Krunoslav Kovac <Krunoslav.Kovac@amd.com>,
	"Dr . David Alan Gilbert" <linux@treblig.org>,
	Bhawanpreet Lakha <Bhawanpreet.Lakha@amd.com>,
	Alex Hung <alex.hung@amd.com>,
	Aurabindo Pillai <Aurabindo.Pillai@amd.com>,
	Matthew Schwartz <matthew.schwartz@linux.dev>,
	pekka.paalanen@collabora.com, amd-gfx@lists.freedesktop.org,
	dri-devel@lists.freedesktop.org, kernel-dev@igalia.com
Subject: [PATCH v2 5/5] drm/amd/display: use halving distribution for PQ/sRGB linearizing LUT
Date: Wed,  6 May 2026 16:11:52 -0300	[thread overview]
Message-ID: <20260506191606.15022-6-mwen@igalia.com> (raw)
In-Reply-To: <20260506191606.15022-1-mwen@igalia.com>

When linearizing, the input is an encoded signal bounded to [0,1] and
PQ/sRGB EOTFs are steepest near 1, requiring more precision near the
bright end.

Take the 8-bit sRGB case as a reference: 256 possible inputs and 256 HW
LUT points line up, so the LUT acts as plain indexing. Float
representations don't land perfectly, but LERP-ing between two HW
entries, when input is within a small epsilon of one of them, doesn't
materially change the result.

Replace the uniform 12-region distribution (16 points each,
192 total, range [2^-12, 1]) with a 9-region halving distribution for
the PQ/sRGB pre-defined EOTF: 128 points in the top region [0.5, 1], 64
in the next, 32 in the next, and so on, down to 1 point in each of the
two darkest regions. Total samples grow from 192 to 256, with uniform
1/256 spacing across [0, 1]. The dark tail below 2^-9 is no longer
sampled separately, which is acceptable for PQ/sRGB.

Suggested-by: Krunoslav Kovac <Krunoslav.Kovac@amd.com>
Signed-off-by: Melissa Wen <mwen@igalia.com>
---
 .../amd/display/dc/dcn30/dcn30_cm_common.c    | 33 ++++++++++++++-----
 1 file changed, 24 insertions(+), 9 deletions(-)

diff --git a/drivers/gpu/drm/amd/display/dc/dcn30/dcn30_cm_common.c b/drivers/gpu/drm/amd/display/dc/dcn30/dcn30_cm_common.c
index 70b7bc3494a2..66fe7f313ea3 100644
--- a/drivers/gpu/drm/amd/display/dc/dcn30/dcn30_cm_common.c
+++ b/drivers/gpu/drm/amd/display/dc/dcn30/dcn30_cm_common.c
@@ -303,8 +303,6 @@ bool cm3_helper_translate_curve_to_hw_format(struct dc_context *ctx,
 	return true;
 }
 
-#define NUM_DEGAMMA_REGIONS    12
-
 /* Linear interpolation of tf_pts entries, where (i >> 4) is the integer tf_pts
  * index, (i & 0xf) is the 1/16 sub-position.
  */
@@ -345,17 +343,34 @@ bool cm3_helper_translate_curve_to_degamma_hw_format(
 	memset(lut_params, 0, sizeof(struct pwl_params));
 	memset(seg_distr, 0, sizeof(seg_distr));
 
-	region_start = -NUM_DEGAMMA_REGIONS;
-	region_end   = 0;
+	if (output_tf->tf == TRANSFER_FUNCTION_PQ ||
+	    output_tf->tf == TRANSFER_FUNCTION_SRGB) {
+		/* 9 segments
+		 * segments are from 2^-9 to 0
+		 */
+		const uint8_t SEG_COUNT = 9;
+		seg_distr[0] = 0; // Since we only have one point in darkest region
+		for (k = 1; k < SEG_COUNT; k++)
+			seg_distr[k] = k - 1; // 2^(k-1) points per region; halves as k decreases
 
+		region_start = -SEG_COUNT;
+		region_end = 0;
+	} else {
+		/* 12 segments
+		 * segments are from 2^-12 to 2^0
+		 * There are less than 256 points, for optimization
+		 */
+		const uint8_t SEG_COUNT = 12;
+
+		for (i = 0; i < SEG_COUNT; i++)
+			seg_distr[i] = 4;
+
+		region_start = -SEG_COUNT;
+		region_end = 0;
+	}
 
 	for (i = region_end - region_start; i < MAX_REGIONS_NUMBER ; i++)
 		seg_distr[i] = -1;
-	/* 12 segments
-	 * segments are from 2^-12 to 0
-	 */
-	for (i = 0; i < NUM_DEGAMMA_REGIONS ; i++)
-		seg_distr[i] = 4;
 
 	for (k = 0; k < MAX_REGIONS_NUMBER; k++) {
 		if (seg_distr[k] != -1)
-- 
2.53.0


  parent reply	other threads:[~2026-05-06 19:16 UTC|newest]

Thread overview: 12+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2026-05-06 19:11 [PATCH v2 0/5] better LUT segmentation for EOTFs Melissa Wen
2026-05-06 19:11 ` [PATCH v2 1/5] drm/amd/display: use GAMCOR for degamma private props in subsampled format Melissa Wen
2026-05-07  3:11   ` Claude review: " Claude Code Review Bot
2026-05-06 19:11 ` [PATCH v2 2/5] Revert "drm/amd/display: Remove unused cm3_helper_translate_curve_to_degamma_hw_format" Melissa Wen
2026-05-07  3:11   ` Claude review: " Claude Code Review Bot
2026-05-06 19:11 ` [PATCH v2 3/5] drm/amd/display: use a separate helper to translate degamma curves Melissa Wen
2026-05-07  3:11   ` Claude review: " Claude Code Review Bot
2026-05-06 19:11 ` [PATCH v2 4/5] drm/amd/display: support up to 256 samples per region in degamma/blend LUT Melissa Wen
2026-05-07  3:11   ` Claude review: " Claude Code Review Bot
2026-05-06 19:11 ` Melissa Wen [this message]
2026-05-07  3:11   ` Claude review: drm/amd/display: use halving distribution for PQ/sRGB linearizing LUT Claude Code Review Bot
2026-05-07  3:11 ` Claude review: better LUT segmentation for EOTFs Claude Code Review Bot

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