From: Joe Perches <joe@perches.com>
To: "Alexander A. Klimov" <grandmaster@al2klimov.de>
Cc: Maxime Ripard <mripard@kernel.org>,
Dave Stevenson <dave.stevenson@raspberrypi.com>,
Maíra Canal <mcanal@igalia.com>,
Raspberry Pi Kernel Maintenance <kernel-list@raspberrypi.com>,
Maarten Lankhorst <maarten.lankhorst@linux.intel.com>,
Thomas Zimmermann <tzimmermann@suse.de>,
David Airlie <airlied@gmail.com>,
Simona Vetter <simona@ffwll.ch>,
Nathan Chancellor <nathan@kernel.org>,
Nick Desaulniers <nick.desaulniers+lkml@gmail.com>,
Bill Wendling <morbo@google.com>,
Justin Stitt <justinstitt@google.com>,
Eric Anholt <eric@anholt.net>,
"open list:DRM DRIVERS" <dri-devel@lists.freedesktop.org>,
open list <linux-kernel@vger.kernel.org>,
"open list:CLANG/LLVM BUILD
SUPPORT:Keyword:\\b(?i:clang|llvm)\\b" <llvm@lists.linux.dev>
Subject: Re: [PATCH v2] drm/vc4: fix krealloc() memory leak
Date: Sun, 31 May 2026 20:34:45 -0700 [thread overview]
Message-ID: <e1edeadb7c161580a5cd5c7e642dc1b28db8ee86.camel@perches.com> (raw)
In-Reply-To: <20260531195515.99623-1-grandmaster@al2klimov.de>
On Sun, 2026-05-31 at 21:55 +0200, Alexander A. Klimov wrote:
> Don't just overwrite the original pointer passed to krealloc()
> with its return value without checking latter:
[]
> diff --git a/drivers/gpu/drm/vc4/vc4_validate_shaders.c b/drivers/gpu/drm/vc4/vc4_validate_shaders.c
[]
> @@ -290,15 +290,16 @@ static bool require_uniform_address_uniform(struct vc4_validated_shader_info *va
> {
> uint32_t o = validated_shader->num_uniform_addr_offsets;
> uint32_t num_uniforms = validated_shader->uniforms_size / 4;
> + u32 *offsets;
>
> - validated_shader->uniform_addr_offsets =
> - krealloc(validated_shader->uniform_addr_offsets,
> - (o + 1) *
> - sizeof(*validated_shader->uniform_addr_offsets),
> - GFP_KERNEL);
> - if (!validated_shader->uniform_addr_offsets)
> + offsets = krealloc(validated_shader->uniform_addr_offsets,
> + (o + 1) *
> + sizeof(*validated_shader->uniform_addr_offsets),
> + GFP_KERNEL);
krealloc_array ?
> + if (!offsets)
> return false;
>
> + validated_shader->uniform_addr_offsets = offsets;
> validated_shader->uniform_addr_offsets[o] = num_uniforms;
> validated_shader->num_uniform_addr_offsets++;
prev parent reply other threads:[~2026-06-01 3:44 UTC|newest]
Thread overview: 8+ messages / expand[flat|nested] mbox.gz Atom feed top
[not found] <20260526184105.18962-1-grandmaster@al2klimov.de>
2026-05-26 18:41 ` [PATCH] drm/vc4: fix krealloc() memory leak Alexander A. Klimov
2026-05-27 4:21 ` Claude review: " Claude Code Review Bot
2026-05-27 4:21 ` Claude Code Review Bot
2026-05-28 18:17 ` [PATCH] " Maíra Canal
2026-05-28 18:54 ` Alexander A. Klimov
2026-05-28 19:01 ` Maíra Canal
2026-05-31 19:55 ` [PATCH v2] " Alexander A. Klimov
2026-06-01 3:34 ` Joe Perches [this message]
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