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From: Joe Perches <joe@perches.com>
To: "Alexander A. Klimov" <grandmaster@al2klimov.de>
Cc: Maxime Ripard <mripard@kernel.org>,
	Dave Stevenson	 <dave.stevenson@raspberrypi.com>,
	Maíra Canal	 <mcanal@igalia.com>,
	Raspberry Pi Kernel Maintenance	 <kernel-list@raspberrypi.com>,
	Maarten Lankhorst	 <maarten.lankhorst@linux.intel.com>,
	Thomas Zimmermann <tzimmermann@suse.de>,
	 David Airlie <airlied@gmail.com>,
	Simona Vetter <simona@ffwll.ch>,
	Nathan Chancellor <nathan@kernel.org>,
	 Nick Desaulniers <nick.desaulniers+lkml@gmail.com>,
	Bill Wendling <morbo@google.com>,
	Justin Stitt	 <justinstitt@google.com>,
	Eric Anholt <eric@anholt.net>,
	"open list:DRM DRIVERS" <dri-devel@lists.freedesktop.org>,
	open list <linux-kernel@vger.kernel.org>,
	"open list:CLANG/LLVM BUILD
	SUPPORT:Keyword:\\b(?i:clang|llvm)\\b"	 <llvm@lists.linux.dev>
Subject: Re: [PATCH v2] drm/vc4: fix krealloc() memory leak
Date: Sun, 31 May 2026 20:34:45 -0700	[thread overview]
Message-ID: <e1edeadb7c161580a5cd5c7e642dc1b28db8ee86.camel@perches.com> (raw)
In-Reply-To: <20260531195515.99623-1-grandmaster@al2klimov.de>

On Sun, 2026-05-31 at 21:55 +0200, Alexander A. Klimov wrote:
> Don't just overwrite the original pointer passed to krealloc()
> with its return value without checking latter:
[]
> diff --git a/drivers/gpu/drm/vc4/vc4_validate_shaders.c b/drivers/gpu/drm/vc4/vc4_validate_shaders.c
[]
> @@ -290,15 +290,16 @@ static bool require_uniform_address_uniform(struct vc4_validated_shader_info *va
>  {
>  	uint32_t o = validated_shader->num_uniform_addr_offsets;
>  	uint32_t num_uniforms = validated_shader->uniforms_size / 4;
> +	u32 *offsets;
>  
> -	validated_shader->uniform_addr_offsets =
> -		krealloc(validated_shader->uniform_addr_offsets,
> -			 (o + 1) *
> -			 sizeof(*validated_shader->uniform_addr_offsets),
> -			 GFP_KERNEL);
> -	if (!validated_shader->uniform_addr_offsets)
> +	offsets = krealloc(validated_shader->uniform_addr_offsets,
> +			   (o + 1) *
> +			   sizeof(*validated_shader->uniform_addr_offsets),
> +			   GFP_KERNEL);

krealloc_array ?

> +	if (!offsets)
>  		return false;
>  
> +	validated_shader->uniform_addr_offsets = offsets;
>  	validated_shader->uniform_addr_offsets[o] = num_uniforms;
>  	validated_shader->num_uniform_addr_offsets++;

      reply	other threads:[~2026-06-01  3:44 UTC|newest]

Thread overview: 8+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
     [not found] <20260526184105.18962-1-grandmaster@al2klimov.de>
2026-05-26 18:41 ` [PATCH] drm/vc4: fix krealloc() memory leak Alexander A. Klimov
2026-05-27  4:21   ` Claude review: " Claude Code Review Bot
2026-05-27  4:21   ` Claude Code Review Bot
2026-05-28 18:17   ` [PATCH] " Maíra Canal
2026-05-28 18:54     ` Alexander A. Klimov
2026-05-28 19:01       ` Maíra Canal
2026-05-31 19:55     ` [PATCH v2] " Alexander A. Klimov
2026-06-01  3:34       ` Joe Perches [this message]

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