From: Maíra Canal <mcanal@igalia.com>
To: Melissa Wen <mwen@igalia.com>, Iago Toral <itoral@igalia.com>,
Tvrtko Ursulin <tvrtko.ursulin@igalia.com>,
Maarten Lankhorst <maarten.lankhorst@linux.intel.com>,
Maxime Ripard <mripard@kernel.org>,
Thomas Zimmermann <tzimmermann@suse.de>,
David Airlie <airlied@gmail.com>, Simona Vetter <simona@ffwll.ch>,
Christian König <ckoenig.leichtzumerken@gmail.com>
Cc: kernel-dev@igalia.com, dri-devel@lists.freedesktop.org,
Maíra Canal <mcanal@igalia.com>
Subject: [PATCH v2 11/14] drm/v3d: Refactor CPU ioctl into unified submission chain
Date: Sun, 10 May 2026 19:12:08 -0300 [thread overview]
Message-ID: <20260510-v3d-sched-misc-fixes-v2-11-ca4aba343ef6@igalia.com> (raw)
In-Reply-To: <20260510-v3d-sched-misc-fixes-v2-0-ca4aba343ef6@igalia.com>
Restructure the CPU ioctl so that all job types, including indirect CSD,
use a single struct v3d_submit chain and a single DRM exec context.
Now that v3d_get_cpu_indirect_csd_params() is a pure parser and the
submit helpers operate on struct v3d_submit, fold the indirect CSD path
into the standard flow by appending the CSD and CLEAN_CACHE jobs to the
same struct v3d_submit as the CPU job and locking the union of all jobs'
BOs under one drm_exec. This eliminates the second drm_exec, the nested
submission, and the conditional two-pass fence attachment that the CPU
ioctl previously required for the indirect CSD path.
Signed-off-by: Maíra Canal <mcanal@igalia.com>
---
drivers/gpu/drm/v3d/v3d_drv.h | 6 ---
drivers/gpu/drm/v3d/v3d_submit.c | 80 ++++++++++------------------------------
2 files changed, 20 insertions(+), 66 deletions(-)
diff --git a/drivers/gpu/drm/v3d/v3d_drv.h b/drivers/gpu/drm/v3d/v3d_drv.h
index ec01668bacb6..071d919fe860 100644
--- a/drivers/gpu/drm/v3d/v3d_drv.h
+++ b/drivers/gpu/drm/v3d/v3d_drv.h
@@ -422,9 +422,6 @@ struct v3d_indirect_csd_info {
/* Indirect CSD */
struct v3d_csd_job *job;
- /* Clean cache job associated to the Indirect CSD job */
- struct v3d_job *clean_job;
-
/* Indirect CSD args, stashed by the extension parser and later used
* to create the CSD job from them.
*/
@@ -443,9 +440,6 @@ struct v3d_indirect_csd_info {
/* Indirect BO */
struct drm_gem_object *indirect;
-
- /* Context of the Indirect CSD job */
- struct drm_exec exec;
};
struct v3d_timestamp_query_info {
diff --git a/drivers/gpu/drm/v3d/v3d_submit.c b/drivers/gpu/drm/v3d/v3d_submit.c
index 899128fc2bd5..6506acb6992e 100644
--- a/drivers/gpu/drm/v3d/v3d_submit.c
+++ b/drivers/gpu/drm/v3d/v3d_submit.c
@@ -1250,15 +1250,10 @@ int
v3d_submit_cpu_ioctl(struct drm_device *dev, void *data,
struct drm_file *file_priv)
{
- struct v3d_dev *v3d = to_v3d_dev(dev);
struct v3d_submit submit = { .v3d = to_v3d_dev(dev), .file_priv = file_priv };
- struct v3d_submit indirect_submit = { .v3d = to_v3d_dev(dev), .file_priv = file_priv };
struct drm_v3d_submit_cpu *args = data;
struct v3d_submit_ext se = {0};
- struct v3d_submit_ext *out_se = NULL;
struct v3d_cpu_job *cpu_job = NULL;
- struct v3d_csd_job *csd_job = NULL;
- struct v3d_job *clean_job = NULL;
int ret;
if (args->flags && !(args->flags & DRM_V3D_SUBMIT_EXTENSION)) {
@@ -1292,86 +1287,51 @@ v3d_submit_cpu_ioctl(struct drm_device *dev, void *data,
goto fail;
}
- trace_v3d_submit_cpu_ioctl(&v3d->drm, cpu_job->job_type);
+ trace_v3d_submit_cpu_ioctl(dev, cpu_job->job_type);
ret = v3d_job_add_syncobjs(&cpu_job->base, file_priv, 0, &se, V3D_CPU);
if (ret)
goto fail;
- if (cpu_job->job_type == V3D_CPU_JOB_TYPE_INDIRECT_CSD) {
- ret = v3d_setup_csd_jobs_and_bos(&indirect_submit,
- &cpu_job->indirect_csd.args,
- NULL);
- if (ret)
- goto fail;
-
- cpu_job->indirect_csd.job = container_of(indirect_submit.jobs[0],
- struct v3d_csd_job, base);
- cpu_job->indirect_csd.clean_job = indirect_submit.jobs[1];
- }
-
- clean_job = cpu_job->indirect_csd.clean_job;
- csd_job = cpu_job->indirect_csd.job;
-
+ /* Look up the CPU jobs' BOs first, so v3d_setup_csd_jobs_and_bos(), which
+ * locks all jobs' BOs at its end, picks them up too in the case of indirect
+ * CSD.
+ */
if (args->bo_handle_count) {
ret = v3d_lookup_bos(&submit, args->bo_handles, args->bo_handle_count);
if (ret)
goto fail;
+ }
+ if (cpu_job->job_type == V3D_CPU_JOB_TYPE_INDIRECT_CSD) {
+ ret = v3d_setup_csd_jobs_and_bos(&submit, &cpu_job->indirect_csd.args,
+ NULL);
+ if (ret)
+ goto fail;
+
+ /* The CSD job was appended at jobs[1] */
+ cpu_job->indirect_csd.job = container_of(submit.jobs[1], struct v3d_csd_job,
+ base);
+ } else {
ret = v3d_submit_lock_reservations(&submit);
if (ret)
goto fail;
}
- mutex_lock(&v3d->sched_lock);
- v3d_push_job(&cpu_job->base);
+ ret = v3d_submit_jobs(&submit);
+ if (ret)
+ goto fail_unreserve;
- switch (cpu_job->job_type) {
- case V3D_CPU_JOB_TYPE_INDIRECT_CSD:
- ret = drm_sched_job_add_dependency(&csd_job->base.base,
- dma_fence_get(cpu_job->base.done_fence));
- if (ret)
- goto fail_unreserve;
-
- v3d_push_job(&csd_job->base);
-
- ret = drm_sched_job_add_dependency(&clean_job->base,
- dma_fence_get(csd_job->base.done_fence));
- if (ret)
- goto fail_unreserve;
-
- v3d_push_job(clean_job);
-
- break;
- default:
- break;
- }
- mutex_unlock(&v3d->sched_lock);
-
- out_se = (cpu_job->job_type == V3D_CPU_JOB_TYPE_INDIRECT_CSD) ? NULL : &se;
-
- v3d_attach_fences_and_unlock_reservation(&submit, 0, out_se);
-
- switch (cpu_job->job_type) {
- case V3D_CPU_JOB_TYPE_INDIRECT_CSD:
- v3d_attach_fences_and_unlock_reservation(&indirect_submit, 0, &se);
- break;
- default:
- break;
- }
+ v3d_attach_fences_and_unlock_reservation(&submit, 0, &se);
v3d_submit_put_jobs(&submit);
- v3d_submit_put_jobs(&indirect_submit);
return 0;
fail_unreserve:
- mutex_unlock(&v3d->sched_lock);
v3d_submit_unlock_reservations(&submit);
- v3d_submit_unlock_reservations(&indirect_submit);
fail:
v3d_submit_cleanup_jobs(&submit);
- v3d_submit_cleanup_jobs(&indirect_submit);
v3d_put_multisync_post_deps(&se);
kvfree(cpu_job->timestamp_query.queries);
kvfree(cpu_job->performance_query.queries);
--
2.54.0
next prev parent reply other threads:[~2026-05-10 22:13 UTC|newest]
Thread overview: 30+ messages / expand[flat|nested] mbox.gz Atom feed top
2026-05-10 22:11 [PATCH v2 00/14] drm/v3d: Scheduler and submission fixes and refactoring Maíra Canal
2026-05-10 22:11 ` [PATCH v2 01/14] drm/v3d: Drop unused drm_encoder.h include from v3d_drv.h Maíra Canal
2026-05-16 5:59 ` Claude review: " Claude Code Review Bot
2026-05-10 22:11 ` [PATCH v2 02/14] drm/v3d: Clear queue->active_job when v3d_fence_create() fails Maíra Canal
2026-05-16 5:59 ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 03/14] drm/v3d: Use inline lock for dma fence initialization Maíra Canal
2026-05-16 5:59 ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 04/14] drm/v3d: Replace spin_lock_irqsave() with spin_lock() Maíra Canal
2026-05-16 5:59 ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 05/14] drm/v3d: Extract v3d_job_add_syncobjs() helper Maíra Canal
2026-05-16 5:59 ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 06/14] drm/v3d: Reject invalid syncobj handles in submit ioctls Maíra Canal
2026-05-16 5:59 ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 07/14] drm/v3d: Migrate BO reservation locking to DRM exec Maíra Canal
2026-05-16 5:59 ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 08/14] drm/v3d: Introduce struct v3d_submit and convert CL/TFU/CSD ioctls Maíra Canal
2026-05-16 5:59 ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 09/14] drm/v3d: Make v3d_get_cpu_indirect_csd_params() a pure parser Maíra Canal
2026-05-16 5:59 ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 10/14] drm/v3d: Convert submit helpers to operate on struct v3d_submit Maíra Canal
2026-05-16 5:59 ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` Maíra Canal [this message]
2026-05-16 5:59 ` Claude review: drm/v3d: Refactor CPU ioctl into unified submission chain Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 12/14] drm/v3d: Split BO fence attach from syncobj output handling Maíra Canal
2026-05-16 5:59 ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 13/14] drm/v3d: Reject invalid out_sync handles in submit ioctls Maíra Canal
2026-05-16 5:59 ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 14/14] drm/v3d: Ensure atomic submissions in v3d_submit_jobs() Maíra Canal
2026-05-16 5:59 ` Claude review: " Claude Code Review Bot
2026-05-16 5:59 ` Claude review: drm/v3d: Scheduler and submission fixes and refactoring Claude Code Review Bot
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