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From: Maíra Canal <mcanal@igalia.com>
To: Melissa Wen <mwen@igalia.com>, Iago Toral <itoral@igalia.com>,
	Tvrtko Ursulin <tvrtko.ursulin@igalia.com>,
	Maarten Lankhorst <maarten.lankhorst@linux.intel.com>,
	Maxime Ripard <mripard@kernel.org>,
	Thomas Zimmermann <tzimmermann@suse.de>,
	David Airlie <airlied@gmail.com>, Simona Vetter <simona@ffwll.ch>,
	Christian König <ckoenig.leichtzumerken@gmail.com>
Cc: kernel-dev@igalia.com, dri-devel@lists.freedesktop.org,
	Maíra Canal <mcanal@igalia.com>
Subject: [PATCH v2 04/14] drm/v3d: Replace spin_lock_irqsave() with spin_lock()
Date: Sun, 10 May 2026 19:12:01 -0300	[thread overview]
Message-ID: <20260510-v3d-sched-misc-fixes-v2-4-ca4aba343ef6@igalia.com> (raw)
In-Reply-To: <20260510-v3d-sched-misc-fixes-v2-0-ca4aba343ef6@igalia.com>

queue->queue_lock is only acquired from v3d_overflow_mem_work() and
v3d_bin_job_run(), both of which run from workqueue context. The hard
IRQ handler does not take this lock, so disabling interrupts while
holding it is unnecessary.

Drop the spin_lock_irqsave() and use plain spin_(un)lock() instead.

Signed-off-by: Maíra Canal <mcanal@igalia.com>
---
 drivers/gpu/drm/v3d/v3d_irq.c   | 17 +++++++----------
 drivers/gpu/drm/v3d/v3d_sched.c | 21 ++++++++++-----------
 2 files changed, 17 insertions(+), 21 deletions(-)

diff --git a/drivers/gpu/drm/v3d/v3d_irq.c b/drivers/gpu/drm/v3d/v3d_irq.c
index 86efaef2722c..754a969b862b 100644
--- a/drivers/gpu/drm/v3d/v3d_irq.c
+++ b/drivers/gpu/drm/v3d/v3d_irq.c
@@ -47,7 +47,6 @@ v3d_overflow_mem_work(struct work_struct *work)
 	struct v3d_queue_state *queue = &v3d->queue[V3D_BIN];
 	struct v3d_bin_job *bin_job;
 	struct drm_gem_object *obj;
-	unsigned long irqflags;
 
 	if (IS_ERR(bo)) {
 		drm_err(dev, "Couldn't allocate binner overflow mem\n");
@@ -64,18 +63,16 @@ v3d_overflow_mem_work(struct work_struct *work)
 	 * bin job got scheduled, that's fine.  We'll just give them
 	 * some binner pool anyway.
 	 */
-	spin_lock_irqsave(&queue->queue_lock, irqflags);
-	bin_job = (struct v3d_bin_job *)queue->active_job;
+	scoped_guard(spinlock, &queue->queue_lock) {
+		bin_job = (struct v3d_bin_job *)queue->active_job;
 
-	if (!bin_job) {
-		spin_unlock_irqrestore(&queue->queue_lock, irqflags);
-		goto out;
+		if (!bin_job)
+			goto out;
+
+		drm_gem_object_get(obj);
+		list_add_tail(&bo->unref_head, &bin_job->render->unref_list);
 	}
 
-	drm_gem_object_get(obj);
-	list_add_tail(&bo->unref_head, &bin_job->render->unref_list);
-	spin_unlock_irqrestore(&queue->queue_lock, irqflags);
-
 	v3d_mmu_flush_all(v3d);
 
 	V3D_CORE_WRITE(0, V3D_PTB_BPOA, bo->node.start << V3D_MMU_PAGE_SHIFT);
diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c
index 66569b538e4e..cc3212e2cb5d 100644
--- a/drivers/gpu/drm/v3d/v3d_sched.c
+++ b/drivers/gpu/drm/v3d/v3d_sched.c
@@ -204,7 +204,6 @@ static struct dma_fence *v3d_bin_job_run(struct drm_sched_job *sched_job)
 	struct v3d_queue_state *queue = &v3d->queue[V3D_BIN];
 	struct drm_device *dev = &v3d->drm;
 	struct dma_fence *fence;
-	unsigned long irqflags;
 
 	if (unlikely(job->base.base.s_fence->finished.error))
 		goto out_clean_job;
@@ -212,13 +211,13 @@ static struct dma_fence *v3d_bin_job_run(struct drm_sched_job *sched_job)
 	/* Lock required around bin_job update vs
 	 * v3d_overflow_mem_work().
 	 */
-	spin_lock_irqsave(&queue->queue_lock, irqflags);
-	queue->active_job = &job->base;
-	/* Clear out the overflow allocation, so we don't
-	 * reuse the overflow attached to a previous job.
-	 */
-	V3D_CORE_WRITE(0, V3D_PTB_BPOS, 0);
-	spin_unlock_irqrestore(&queue->queue_lock, irqflags);
+	scoped_guard(spinlock, &queue->queue_lock) {
+		queue->active_job = &job->base;
+		/* Clear out the overflow allocation, so we don't
+		 * reuse the overflow attached to a previous job.
+		 */
+		V3D_CORE_WRITE(0, V3D_PTB_BPOS, 0);
+	}
 
 	v3d_invalidate_caches(v3d);
 
@@ -254,9 +253,9 @@ static struct dma_fence *v3d_bin_job_run(struct drm_sched_job *sched_job)
 	return fence;
 
 out_clean_job:
-	spin_lock_irqsave(&queue->queue_lock, irqflags);
-	queue->active_job = NULL;
-	spin_unlock_irqrestore(&queue->queue_lock, irqflags);
+	scoped_guard(spinlock, &queue->queue_lock) {
+		queue->active_job = NULL;
+	}
 	return NULL;
 }
 

-- 
2.54.0


  parent reply	other threads:[~2026-05-10 22:12 UTC|newest]

Thread overview: 30+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2026-05-10 22:11 [PATCH v2 00/14] drm/v3d: Scheduler and submission fixes and refactoring Maíra Canal
2026-05-10 22:11 ` [PATCH v2 01/14] drm/v3d: Drop unused drm_encoder.h include from v3d_drv.h Maíra Canal
2026-05-16  5:59   ` Claude review: " Claude Code Review Bot
2026-05-10 22:11 ` [PATCH v2 02/14] drm/v3d: Clear queue->active_job when v3d_fence_create() fails Maíra Canal
2026-05-16  5:59   ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 03/14] drm/v3d: Use inline lock for dma fence initialization Maíra Canal
2026-05-16  5:59   ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` Maíra Canal [this message]
2026-05-16  5:59   ` Claude review: drm/v3d: Replace spin_lock_irqsave() with spin_lock() Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 05/14] drm/v3d: Extract v3d_job_add_syncobjs() helper Maíra Canal
2026-05-16  5:59   ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 06/14] drm/v3d: Reject invalid syncobj handles in submit ioctls Maíra Canal
2026-05-16  5:59   ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 07/14] drm/v3d: Migrate BO reservation locking to DRM exec Maíra Canal
2026-05-16  5:59   ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 08/14] drm/v3d: Introduce struct v3d_submit and convert CL/TFU/CSD ioctls Maíra Canal
2026-05-16  5:59   ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 09/14] drm/v3d: Make v3d_get_cpu_indirect_csd_params() a pure parser Maíra Canal
2026-05-16  5:59   ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 10/14] drm/v3d: Convert submit helpers to operate on struct v3d_submit Maíra Canal
2026-05-16  5:59   ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 11/14] drm/v3d: Refactor CPU ioctl into unified submission chain Maíra Canal
2026-05-16  5:59   ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 12/14] drm/v3d: Split BO fence attach from syncobj output handling Maíra Canal
2026-05-16  5:59   ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 13/14] drm/v3d: Reject invalid out_sync handles in submit ioctls Maíra Canal
2026-05-16  5:59   ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 14/14] drm/v3d: Ensure atomic submissions in v3d_submit_jobs() Maíra Canal
2026-05-16  5:59   ` Claude review: " Claude Code Review Bot
2026-05-16  5:59 ` Claude review: drm/v3d: Scheduler and submission fixes and refactoring Claude Code Review Bot

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