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From: Maíra Canal <mcanal@igalia.com>
To: Melissa Wen <mwen@igalia.com>, Iago Toral <itoral@igalia.com>,
	Tvrtko Ursulin <tvrtko.ursulin@igalia.com>,
	Maarten Lankhorst <maarten.lankhorst@linux.intel.com>,
	Maxime Ripard <mripard@kernel.org>,
	Thomas Zimmermann <tzimmermann@suse.de>,
	David Airlie <airlied@gmail.com>, Simona Vetter <simona@ffwll.ch>,
	Christian König <ckoenig.leichtzumerken@gmail.com>
Cc: kernel-dev@igalia.com, dri-devel@lists.freedesktop.org,
	Maíra Canal <mcanal@igalia.com>
Subject: [PATCH v2 02/14] drm/v3d: Clear queue->active_job when v3d_fence_create() fails
Date: Sun, 10 May 2026 19:11:59 -0300	[thread overview]
Message-ID: <20260510-v3d-sched-misc-fixes-v2-2-ca4aba343ef6@igalia.com> (raw)
In-Reply-To: <20260510-v3d-sched-misc-fixes-v2-0-ca4aba343ef6@igalia.com>

The run_job() callbacks for BIN, RENDER, TFU and CSD assign the incoming
job to queue->active_job before calling v3d_fence_create(). If
v3d_fence_create() fails, the callback returns NULL without clearing
active_job, leaving a dangling pointer.

Create a failure path in all run_job() callbacks that clears the active
job before returning NULL. The BIN path takes queue->queue_lock around the
clear as it races against v3d_overflow_mem_work(); RENDER, TFU and CSD
paths have no concurrent reader, so the clear is lock-free.

Fixes: a783a09ee76d ("drm/v3d: Refactor job management.")
Reviewed-by: Tvrtko Ursulin <tvrtko.ursulin@igalia.com>
Signed-off-by: Maíra Canal <mcanal@igalia.com>
---
 drivers/gpu/drm/v3d/v3d_sched.c | 52 ++++++++++++++++++++++++-----------------
 1 file changed, 30 insertions(+), 22 deletions(-)

diff --git a/drivers/gpu/drm/v3d/v3d_sched.c b/drivers/gpu/drm/v3d/v3d_sched.c
index c01fa90def4c..66569b538e4e 100644
--- a/drivers/gpu/drm/v3d/v3d_sched.c
+++ b/drivers/gpu/drm/v3d/v3d_sched.c
@@ -206,12 +206,8 @@ static struct dma_fence *v3d_bin_job_run(struct drm_sched_job *sched_job)
 	struct dma_fence *fence;
 	unsigned long irqflags;
 
-	if (unlikely(job->base.base.s_fence->finished.error)) {
-		spin_lock_irqsave(&queue->queue_lock, irqflags);
-		queue->active_job = NULL;
-		spin_unlock_irqrestore(&queue->queue_lock, irqflags);
-		return NULL;
-	}
+	if (unlikely(job->base.base.s_fence->finished.error))
+		goto out_clean_job;
 
 	/* Lock required around bin_job update vs
 	 * v3d_overflow_mem_work().
@@ -228,7 +224,7 @@ static struct dma_fence *v3d_bin_job_run(struct drm_sched_job *sched_job)
 
 	fence = v3d_fence_create(v3d, V3D_BIN);
 	if (IS_ERR(fence))
-		return NULL;
+		goto out_clean_job;
 
 	if (job->base.irq_fence)
 		dma_fence_put(job->base.irq_fence);
@@ -256,6 +252,12 @@ static struct dma_fence *v3d_bin_job_run(struct drm_sched_job *sched_job)
 	V3D_CORE_WRITE(0, V3D_CLE_CT0QEA, job->end);
 
 	return fence;
+
+out_clean_job:
+	spin_lock_irqsave(&queue->queue_lock, irqflags);
+	queue->active_job = NULL;
+	spin_unlock_irqrestore(&queue->queue_lock, irqflags);
+	return NULL;
 }
 
 static struct dma_fence *v3d_render_job_run(struct drm_sched_job *sched_job)
@@ -265,10 +267,8 @@ static struct dma_fence *v3d_render_job_run(struct drm_sched_job *sched_job)
 	struct drm_device *dev = &v3d->drm;
 	struct dma_fence *fence;
 
-	if (unlikely(job->base.base.s_fence->finished.error)) {
-		v3d->queue[V3D_RENDER].active_job = NULL;
-		return NULL;
-	}
+	if (unlikely(job->base.base.s_fence->finished.error))
+		goto out_clean_job;
 
 	v3d->queue[V3D_RENDER].active_job = &job->base;
 
@@ -282,7 +282,7 @@ static struct dma_fence *v3d_render_job_run(struct drm_sched_job *sched_job)
 
 	fence = v3d_fence_create(v3d, V3D_RENDER);
 	if (IS_ERR(fence))
-		return NULL;
+		goto out_clean_job;
 
 	if (job->base.irq_fence)
 		dma_fence_put(job->base.irq_fence);
@@ -303,6 +303,10 @@ static struct dma_fence *v3d_render_job_run(struct drm_sched_job *sched_job)
 	V3D_CORE_WRITE(0, V3D_CLE_CT1QEA, job->end);
 
 	return fence;
+
+out_clean_job:
+	v3d->queue[V3D_RENDER].active_job = NULL;
+	return NULL;
 }
 
 static struct dma_fence *
@@ -313,16 +317,14 @@ v3d_tfu_job_run(struct drm_sched_job *sched_job)
 	struct drm_device *dev = &v3d->drm;
 	struct dma_fence *fence;
 
-	if (unlikely(job->base.base.s_fence->finished.error)) {
-		v3d->queue[V3D_TFU].active_job = NULL;
-		return NULL;
-	}
+	if (unlikely(job->base.base.s_fence->finished.error))
+		goto out_clean_job;
 
 	v3d->queue[V3D_TFU].active_job = &job->base;
 
 	fence = v3d_fence_create(v3d, V3D_TFU);
 	if (IS_ERR(fence))
-		return NULL;
+		goto out_clean_job;
 
 	if (job->base.irq_fence)
 		dma_fence_put(job->base.irq_fence);
@@ -350,6 +352,10 @@ v3d_tfu_job_run(struct drm_sched_job *sched_job)
 	V3D_WRITE(V3D_TFU_ICFG(v3d->ver), job->args.icfg | V3D_TFU_ICFG_IOC);
 
 	return fence;
+
+out_clean_job:
+	v3d->queue[V3D_TFU].active_job = NULL;
+	return NULL;
 }
 
 static struct dma_fence *
@@ -361,10 +367,8 @@ v3d_csd_job_run(struct drm_sched_job *sched_job)
 	struct dma_fence *fence;
 	int i, csd_cfg0_reg;
 
-	if (unlikely(job->base.base.s_fence->finished.error)) {
-		v3d->queue[V3D_CSD].active_job = NULL;
-		return NULL;
-	}
+	if (unlikely(job->base.base.s_fence->finished.error))
+		goto out_clean_job;
 
 	v3d->queue[V3D_CSD].active_job = &job->base;
 
@@ -372,7 +376,7 @@ v3d_csd_job_run(struct drm_sched_job *sched_job)
 
 	fence = v3d_fence_create(v3d, V3D_CSD);
 	if (IS_ERR(fence))
-		return NULL;
+		goto out_clean_job;
 
 	if (job->base.irq_fence)
 		dma_fence_put(job->base.irq_fence);
@@ -399,6 +403,10 @@ v3d_csd_job_run(struct drm_sched_job *sched_job)
 	V3D_CORE_WRITE(0, csd_cfg0_reg, job->args.cfg[0]);
 
 	return fence;
+
+out_clean_job:
+	v3d->queue[V3D_CSD].active_job = NULL;
+	return NULL;
 }
 
 static void

-- 
2.54.0


  parent reply	other threads:[~2026-05-10 22:12 UTC|newest]

Thread overview: 30+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2026-05-10 22:11 [PATCH v2 00/14] drm/v3d: Scheduler and submission fixes and refactoring Maíra Canal
2026-05-10 22:11 ` [PATCH v2 01/14] drm/v3d: Drop unused drm_encoder.h include from v3d_drv.h Maíra Canal
2026-05-16  5:59   ` Claude review: " Claude Code Review Bot
2026-05-10 22:11 ` Maíra Canal [this message]
2026-05-16  5:59   ` Claude review: drm/v3d: Clear queue->active_job when v3d_fence_create() fails Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 03/14] drm/v3d: Use inline lock for dma fence initialization Maíra Canal
2026-05-16  5:59   ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 04/14] drm/v3d: Replace spin_lock_irqsave() with spin_lock() Maíra Canal
2026-05-16  5:59   ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 05/14] drm/v3d: Extract v3d_job_add_syncobjs() helper Maíra Canal
2026-05-16  5:59   ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 06/14] drm/v3d: Reject invalid syncobj handles in submit ioctls Maíra Canal
2026-05-16  5:59   ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 07/14] drm/v3d: Migrate BO reservation locking to DRM exec Maíra Canal
2026-05-16  5:59   ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 08/14] drm/v3d: Introduce struct v3d_submit and convert CL/TFU/CSD ioctls Maíra Canal
2026-05-16  5:59   ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 09/14] drm/v3d: Make v3d_get_cpu_indirect_csd_params() a pure parser Maíra Canal
2026-05-16  5:59   ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 10/14] drm/v3d: Convert submit helpers to operate on struct v3d_submit Maíra Canal
2026-05-16  5:59   ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 11/14] drm/v3d: Refactor CPU ioctl into unified submission chain Maíra Canal
2026-05-16  5:59   ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 12/14] drm/v3d: Split BO fence attach from syncobj output handling Maíra Canal
2026-05-16  5:59   ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 13/14] drm/v3d: Reject invalid out_sync handles in submit ioctls Maíra Canal
2026-05-16  5:59   ` Claude review: " Claude Code Review Bot
2026-05-10 22:12 ` [PATCH v2 14/14] drm/v3d: Ensure atomic submissions in v3d_submit_jobs() Maíra Canal
2026-05-16  5:59   ` Claude review: " Claude Code Review Bot
2026-05-16  5:59 ` Claude review: drm/v3d: Scheduler and submission fixes and refactoring Claude Code Review Bot

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